Another roll-call to nerf Vet and Psyker? (Mr E edition)

I don’t generally trust youtuber opinions on the game at this point. There’s a couple exceptions but when it comes to balance I think for the most part they are people who do things like number crunching and opinions only formed around what they discover in the psykanium rather than actual gameplay. Darktide is way too easy and generous a game right now largely hard-carried in difficulty by player’s lack of confidence when it comes to melee and lack of understanding of a lot of mechanics that are heavily abused especially in the context of truesolos and havoc. Dps checks, outside of dropdowns and load doors on very specific maps, are fake, and can be easily avoided situations, so there’s no point in comparing things like damage when roughly the kill times are like seconds apart.

You don’t fix these by remaking every single class, you just have to change the game itself. Dodges and mobility need nerfed to be far more standardized, attack speed needs to be much slower, and damage especially from overperforming weapons need to be much lower. There’s so much you actually need to change about the game in order to make it better that I don’t think focusing on individual classes will do anything if regardless of what I play I am immortal to everything at the press of the dodge button.

It’s just sad to keep repeating this, but dregs need more enemy variations in both melee and ranged, elite and special, and maulers and crushers and bulwarks need more attack animations, and ragers need actual design rather than just swinging for an eternity with a billion attack speed boosts. In order to do this, the game needs to get slower so enemies can be more complex.