They seem to needlessly bloat up to the penance cosmetic rewards but are rarely used. Fatshark, you do realize that they can be used in missions as well? One thing that made me think why they only allowed it in the hub is because its immersion breaking in the mission itself?
Space Marine 2 allows you to emote in missions. Helldivers 2 allows poses as emotes now as well. VT2 has both animated emotes and still poses. why cant we have fun like that?
Not to mention the long forgetten and underutilized commissary cosmetics. Think about it, its not 100% intense combat even in havoc you know? during those long elevator rides transitioning to the next part of the map. we can show off emotes and poses.
This is something I really love in Helldivers. Because their emotes are really great and that’s hilarious to use them in missions.
How many time I saluted the flag when the objective need to wait that it was raised… and still was not moving and that there was explosions everywhere around me… and finished dead in several body parts… 2 or 3 times… but it was so hilarious!
Besides having serious doubts that there is ever a time (let alone perfect) to bring in in-game emotes, how about we first make sure there is some form of friend chat and that the social windows isn’t entirely useless without steam or discord?
Don’t get me wrong, nothing against emotes and poses, but i wouldn’t mind if i could ask my friend how long will his run take and i think its more important than people doing emotes and poses in the “chaos wastes” room at each other
I saw somebody with the most verboten offshoot of that mod, he’d press a button and his character would literally spit half the game’s dialogues until he switched it off. He’d just start screaming about barrels, calling to be saved from ledges, warning about daemonhosts and not trusting the shopkeepers. He was unwilling to share
Look i have nothing against the highly desired pantomime and interpretative dances and whatnot you guys think the game just needs, but surely if that’s possible then a /w Baldwin or /pm Baldwin shouldn’t be that far fetched request to go along with it
the novelty of emotes will wear off. give them a cooldown timer and / or make them usable only in airlocks, elevators etc, so people can’t spam them.
I looked into it previously, and IIRC the 3rd party system they use for voice/text chat does have a whisper function. I reckon it’s mostly a matter of enabling and supporting it. I still think the juice wouldn’t be worth the squeeze.
Edit to loop back around to my original point:
And I think that’s because with Expeditions it seems we’re getting a flavor and flow of gameplay that we haven’t seen before. I’m envisioning more breathing room than big VT2 levels…space for doing something other than reacting to infinity threats.
Well i still think there should be something done about the depth of communication possibilities in Darktide, one that actually goes past being kidnapped to a party just to communicate
Okay but this is Darktide m8, just look how is used the breathing room given to us on Mortis trials…
I don’t take you for a noob and go with the safe assumption that you will use the breathing room to gain as much advantage as possible and that the instinct to do that will soon overrule the novelty of emotes.