Although effective against melee damage to flamethrowers and gas grenade throwers
But in the training ground, the damage resistance of toxic gases did not take effect
20%X3 Damage Resistance (grenadiers)——579→450=129
15%X3 Corruption Resistance——579→499=80
20%X3+15%X3——579→499=80
Not carrying these two entries——579→450=129
————————————————————————————————————————
Besides, I can understand that the corrosion caused by toxic gas is ineffective against the enemy
But why can’t the flame ground have an effect on flame grenade throwers?
I had the same issue once with Bomber Resistance acting funny in the training ground. A game restart fixed that, the curio stat works as intended in there, too (just tested it again).
This resist is toward poxburster (the enemy that wants to explode on you) and not for scab bomber or dreg bomber (pox bomber).
The name is clearly confusing and I have seen this information just cause I was lucky. The name should be, at least, corrected.
And to be honest, pox bomber is my 2nd most hated enemy cause, even with 3 x 15% corruption resist, the corruption gas is hurting me too much (first is trapper and the nets that can go through walls or 12 736 enemies).
I’m quite sure from previous discussions and a patch note, that the trinket applies resistence to the bombers and not the bursters.
The problem should be down to fatshark using weird internal names.
cultist_grenadier is the dreg bomber (tox bomber) and renegade_grenadier is the scab bomber.
But do a search and find me the information… cause then, there is a bug in the darktide files. Cause actually, in the code, bomber resistance has no effect on “bombers”.
I repeat it… I would really be pleased that this resist would work against bombers…
Or I really would like that they add a resist to bombers. Tbh flamer resist would have made sense as a flame resist, but then this resist would be the most interesting.
This is the old template, not in use. In the same file, you’d find the other one.
Instead of repeatedly spreading outdated information, you could have done a quick test to check what happens if you have the curio stat equipped. The results are obvious.
And I struggle to follow how code bits of enemy targeting are supposed to help your argument.
After testing, it did work on the melee attack and ground flame of the grenadier, also effective against toxic grenadiers,not the poxburster.
I repeat, not poxburster