A suggestion for Fatshark

So the Meat Grinder is an excellent place for both new and older players to practice weapon pattern attacks, test out ranged weapons etc etc. However, and I am curious to hear other people’s thoughts on this, I’d like to be able to test out every available weapon and their iterations in the meat grinder so I can see whether or not I like said weapons. As it stands currently I have to spend dockets on a weapon that I have no idea whether or not I like. I’m not saying make them all immediately available in the Grinder but make them progressively available to test out as you unlock their families via level progression, like you do the enemy types.

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Like have a basic version of every weapon available from the start in the grinder? I think that is a great idea except have the “test” weapons unlock in the grinder as you unlock them ingame.

Some weapons later in the…unlocks lets call it have a much higher skill ceiling then the base ones. Player inexperience could cause someone to write off a wepaon entirely because they tried a weapon that requires a fair ammount of skill 10 seconds into a charecter and just write off the weapon as terrible off hand. Dropping it entirely.

I think the game should just give you a basic white version of a weapon when you reach the level where it starts showing up in the shop. Not just meat grinder exclusively.

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