A compromise solution regarding poxbusters

Since they cannot be fixed, and Fatshark will never remove them or reduce their number.
Maybe at least reduce the explosion radius by 25% ?

Or instead of damage they merely knock your toughness to zero if you get hit by it.

They do feel unbelievably broken right now. Possibly the most broken they have ever felt.

Out of curiosity, what is people’s problem with them? I haven’t noticed them being that much different post-patch. They are kinda wonky, sometimes may ignore push - but they’ve always been.

I never do head on push anymore (unless no choice), feels RNG. Either I zip away from distance to range or find a doorway wall, pillar, box etc and do a push clip through as shield.

Their entire mechanics feel broken. They ignore being pushed more than ever. They change trajectory, their pathfinding seems broken and they run past you then turn around etc.

Since latest patch I actually try to avoid them altogether as pushing now feel like a lottery

They’re really not responsive. I used to have the odd moment with them but in general could reliably push them away. At the moment I just hope and pray. Played a game last night with extra burster modifier and it was pure suffering. Got to watch everyone desperately trying to push away this conga line of bursters. Sometimes if there’s a two running together one will respond to the push, the other will ignore it and jump.