Will Talents See Further Changes?

My suggestion for the talent, since it was replacing a boring, but useful, talent like cooldown reduction was something along the lines of:

Just Reward - Blessed Shots that deal damage to an enemy reduce the cooldown of Locked and Loaded by 10%. This effect can only occur once every 10 seconds.

The talent needs to not mess with the damage profile of the shot and still allow it to recharge normally. It needs to be the “safe pick” if you don’t want Double-Shotted or Buckshot. Kinda like how you want to go for a headshot with Double-Shotted, the talent would encourage for you to wait for Blessed Shots to be off cooldown so your ult would instantly get 10% cooldown back (and the bonus damage). It’d basically be a cooldown reduction talent if you’re using Blessed Shots consistently.

People seemed to agree the talent sucked in the original thread while liking my idea, though I don’t have access to say for sure, since it was on the beta forum. :S

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