Probably been talked about before but…
The fact that such a large portion of the rewards for doing missions, and additional mission mods, and grims/scripts focuses on getting bonus XP even at level 30, is a completely broken aspect of the gameplay.
Auric missions… DESIGNED for level 30s, focus a good chunk of the reward for doing them on XP. Makes zero sense. Its a great way to completely screw up the “risk vs reward” aspect of gameplay.
Devs, I seriously implore you to replace XP at level 30 with something else or make it actually useful.
Constructive Example:
You still earn XP at 30, and every time the bar fills up, you get to pick ONE weapon blessing for your class from a group of THREE random blessings.
Not only would this fix the “completely useless reward” aspect of XP, it would also help with the horrible state crafting is in and the god awful limited options for grinding the blessings you need.