Warp Nexus:Gain 2-5% and 8-20% Critical Chance based on current level of peril.
Like in the picture
50%:2 layer
50~97%:no 3 layer
97%:4 layer
97%~100%:no 5 layer
Warp Nexus:Gain 2-5% and 8-20% Critical Chance based on current level of peril.
Like in the picture
50%:2 layer
50~97%:no 3 layer
97%:4 layer
97%~100%:no 5 layer
There is no additional level to this buff, its breakpoints are:
It seems like critical and extreme shouldn’t both be set to 97%. I reported the issue, and it was acknowledged.
There is also a related bug report having to do with unstable power.
They’d probably desired to put critical in the 70%-85% bracket.
yeah
This was reported ages ago with someone testing the Force Sword’s blessing that scales with peril. (Which is already underwhelming) Now that we have a mod that displays the nonsense.
Can this just be fixed already to values that make sense like quarters?
4 stages, 4 quarters. 0%, 25%, 50%, 75%. It makes sense and is feasible to play around. 97% is unrealistic for a staff to play around.
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