Weekly Event, Tzeentchian Twins on Recruit, 3 bots, open lobby, no joiners.
Escorted battering ram to gate, when using ram the bar completes and the ram swings, but there is no connection noise and the bar resets repeatedly while use is held. Unable to progress in level, lobby close required.
Queued quickplay with two other players. I was not the host. Got (of course) War Camp again and battering ram again didn’t work for me, though another player was able to use the ram normally, though I don’t recall if it was the host or other client.
The log file is too large to upload, should I cut & paste a relevant section, paste the whole file or…?
Could it be that you initiate the subsequent ramming actions too quickly?
I’m on pc but I noticed that when i hold e up use the ram, the animation resets without ramming if I don’t give it half a or so after the "hold e prompt disappears.
Its hard to describe but I can consistently let the ram swing back and fall forward without hitting the gate by pressing the use key again before the animation finishes and the ram crashes into the gate. Because the use prompt appears again before the ram hits the gate.
Ehhh… don’t think so. I’ve played through War Camp about a million times without this ever happening before, and now it’s seemingly consistently happening every run.
I get the ram to the gate, turn to it and get the prompt, the bar builds while the ram swings back, the bar fills and then resets. The action never actually activates the door bashing animation (ram swings, door doesn’t move) or sound. I can just hold the use button down and it refills and empties ad infinitum until I release it. I’d guess it’s a mod issue, but meh.