Very frequent amount of Crashing when switching loadouts, entering Equipment screen, and changing cosmetics

Issue Type (Required):

Gameplay

Issue Description (Required):

It’s very inconsistent, but I’ve crashed very frequently doing different things related to changing my loadouts, adjusting gears, and changing cosmetics.

All started happening after the recent patch that added loadouts.

Steps to Reproduce (Required):

  1. Open up inventory.

  2. Play around switching to different load outs, going to cosmetic screen, and changing equipments, then going to load out again rinse and repeat. Happens with alarming regularity.

Reproduction Rate (Required):

Often (<75%)

Platform (Required):

PlayStation

Today I crashed literally the moment I got L2 to change loadout, didn’t touch anything else

On Outcast Engineer.

Fatshark, can you please let us know when we report a bug whether something is a known issue being worked on or not? Been running into increasing amount of worse bot behavior lately and now crashes from equipment screen.

edit: Again, literally exact same set of circumstances. Outcast Engineer, change loadout, and after a second the screen freezes and crash.

Hi @GreenColoured , could you please provide me with your PSN ID so we can search up any crashes you’ve run into? Thanks!

GingyGreen

All crashes lately have been in the context of changing loadouts and entering gear/cosmetics screen.

Im wondering if refraining from doing anything after switching careers and letting my character load into the keep first before clicking a cosmetic/equipment to change may be the temporary solution, because that’s how I eventually managed to change my loadout without crashing. But one instance of success is hardly a sample size.

1 Like

Thank you! I’ve located a few of the crashes you ran into and I’ve raised these with our console developers for investigation. I’ve also passed on the information provided - much appreciated. We’re on the case!

Thanks for the acknowledgement, it helps to know when our feedback is read and looked at.

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