The thing that gets you killed most in expeditions is dodging only for it to not work because the game doesn’t handle dodging into uneven terrain very well if at all, and the map is full of way more uneven terrain than every other map. It’s especially terrible as ogryn feeling like you have to play more around where you’re standing and what you’ll be unable to dodge over because of bugs than what enemies are spawning, where, and where the choke points are. Seriously I can’t stand on a tiny little ditch because it’s more dangerous than 6 crushers.
Yeah ever since the snow map, they fill up every map with small clutter and geometry that Ogryn can’t actually walk over so he slides and gets stuck a lot. It was never fixed anywhere. He also still can’t ledge climb properly even though it’s an easy fix
Just one of those things they don’t care about I think, I’ve been reporting all this repeatedly for years. Ogryn ledge climb used to work fine and the older maps have no issues with this at all, so I know it’s possible. But what can you do
that has not changed since the tracks in chasm logistratum stopped your dodging.
But…but…but….” muh atmosphere and authenticity”.
Sadly the jumping puzzles being nearly impossible for ogryn unless you jump on barrels and use unintended solutions supports this theory.