Throughout February, there will be some intermittent interruptions of the (now legacy) tech that drives Twitch Mode in Vermintide 2. This will ultimately lead to a “permanent” shut down on the last day of the month. We still have some work to implement the changes needed to retool the Twitch Mode to work with the new tech in place.
As soon as the changes are implemented and verified on our side, we’ll work to hotfix the issue for our PC players. There will be a more protracted downtime for our players on PlayStation and Xbox as we will likely place fixes into the next content updates on those platforms.
Twitch have published the schedule for the planned downtimes of this service:
- February 9, 2022 – 2-hour shutdown starting at 11:00am PDT (8:00 pm CET)
- February 14, 2022 – 4-hour shutdown starting at 11:00am PDT
- February 16, 2022 – 6-hour shutdown starting at 11:00am PDT
- February 21, 2022 – 24-hour shutdown starting at 11:00am PDT
- February 28, 2022 – Permanent shutdown
We truly understand how important Twitch mode is, whether you’re a Streamer or just enjoy the extra spice Twitch Mode delivers in your games. We will do all we can to minimize the interruption to the game mode and keep you updated on this situation as soon as we’ve got more info to share.
hmm this gonna be a bummer for lots of folks,
also wat “new tech”? you’re sound like we supposed to know
Some clarifications here:
We’re not all clued in on what possibilities there are with Twitch’s new tech, just that their new tools arent compatible with our 4 year old game so we need to make some changes to keep twitch mode in Vermintide 2 working.
Personally I’d like the possibility of running those modifications without the need for an active twitch stream (or even an account).
Could they perhaps be included into the weekly/deed system somehow?
reminds me of Rimworld (and old txt games) where you can pick a narrator that decides the flow of the game, rimwold had a constant progression, a calm, and a totally random batshit crazy narrator.
kinda like choosing your AI director in vermintide.
How about dealing with some actual bugs? I mean, I understand that the WPoS was released right before Christmas and that you did a hotfix immediately, but, well, it’s been almost two months now and I am really disappointed with the lack of any development for the stuff that should have been fixed at the beginning of January.
Hopefully there will be some news about balance and upcoming content in the developer stream on the 18th
IMO, any kind of VT2 patch is at the very least, including all the excuses, 3 weeks overdue not to be insulting.