Thunder hammer seems underpowered

Hammer can deal over 6k

Hammer activation + Zealot special crit + full charge + unarmored head + unyelding bump with damage boost

Its the melee weapon who is dealing the most damage on one target.

Crusher lv 5 can be one hit under specific condition

I say over 6k damage beacause of Reaper head.
I can one hit without crit constantly the reaper.

I don’t see the point of this hammer when I can do exactly the same thing (deal lots of damage to Carapace armor) but in a much safer way and with much more mobility, with a Tac Axe with Shred Blessing, + crit chance, and the Zealot crit Feats.

it’s more like Unyielding and Manic killer weapon.

Thunder hammer Headtaker full stack, Zealot 25lv feat full stack, special+ heavy attack+ult to Plague Ogryn deals almost 25% of its health on Damnation.

Which looks hard to accomplish, but stacking Zealot’s feat and headtaker is easy, head shot is bit difficult.

Of course, it’s not safe.

I really don’t think it’s easy. Headtaker last 3.5 seconds, which means you need to hit the plague Ogryn 5 times first and then immediately attack him with your charged attack, because to power it up and use heavy attack spent at least 2 seconds. I found that blessing really hard to keep up with a thunder hammer than any other weapon.

Even without you lost head taker blessing, it’s quite some of damage. I bet 20% damage to Plague Ogryn if you only maintain Zealot’s feat.

Even if you don’t hit head, Thunder hammer is the boss-killer weapon. With a bug I commented on this post, it has some potential.

But still I don’t think bug should remain, they should reduce most of stunlock.

you one hit the armored, did you read what i said ?