Thunder Hammer Follow-Up Heavy Attack Cancels when Sprinting

Issue Description:
Thunder Hammer cancels heavy swing animation when you sprint during it’s second animation. Whereas it does not do this on the first swing. I’ve seen other weapons having this issue being addressed in the forum but no one mentioned the thunder hammer.
This has been a issue since -before- this new patch, fyi.

Steps to Reproduce:

  1. Equip Thunder Hammer
  2. Charge up Heavy Attack
  3. Sprint on second-chained Heavy Attack
  4. Result, Weapon Animation cancels.

Mission Name (If Applicable):
Anything, even in the Psykarium
Platform:
Steam

Player ID:
Steam ID: 76561198060636375 Steam Profile Url

Approx. Time of Issue & Timezone:
Any time

Reproduction Rate:
Constant (100%)

Upload Supporting Evidence:
Video Proof on YouTube

Upload Console Log
console-2023-03-23-10.43.39-a1ba82c4-1364-41bd-b9c0-47a05812bc1f.log (73.4 KB)

Upload Launcher Log
Couldn’t find a text with .log behind it.

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