Genallary, I think movement speed during/while attacking should not go under the 80% of normal movement speed.
Mace, 1h Hammer:
3rd light attack of these two weapons should be able to damage on armours, and that 3rd light attack’s swing agnle should be a bit wider. And maybe make those two of weapons’ heavies a little bit wider and give a little bit of a buff on the cleave?
2h Hammers:
3rd light attack and push attack should cleaves more.
1h Swords (Kruber and Sienna):
I think these two swords’ heavy attacks’ swinging angle should be narrower, but dealing more damage.
Mace and Sword:
Buff the attack speed on light attacks and heavies.
Executioner Sword:
Narrower the angle of the 1st and 2nd light attacks, but buff the movement speed during light attacks, if movement speed of melee weapons during attacking doesn’t gets a buff.
2h Axe:
Push attack and heavies’ cleave should be buffed.
And… I think these are what I thought about so far.