THE TRAITOR CURSE PART 2 - Coming December 2023!

We have Assail at home.

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:musical_note: You spin me right 'round, Sah :musical_note:

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Ne - - - REDACTED: Expl - - - ola - - - disp - - - at - - - orr - - -

Nerdy f*ckers: Explicator Zola for disposal at the Torrent.

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Explicator Zola displays latent corruption

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Anyone speculating on when this patch will land?

I feel like for the past many updates the time between the more detailed preview post and the patch release has been pretty quick.

Maybe they make the announcement once they’ve confirmed the date that the patch will be approved by Microsoft (more burdensome process than Steam)? So they get a date and then post the preview announcement as soon as they hear, which only gives a modest number working days between the two?

So…I’m thinking possibly tomorrow.

I would personally guess the 7th / 8th to boost the number of players for the weekend while still giving enough time to hotfix any major bugs before they go on vacation.

I’m also guessing that because a few other games have posted that the 7th / 8th is when they are releasing their updates so i wouldn’t be surprised if they wanted to push it before the Steam Christmas sale to go “Hey look, we have new stuff to play!” when it gets discounted.

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Well, in terms of tomorrow we’re already (allegedly) getting a GTA 6 Trailer from Rockstar, so we’ll have to see. It’ll be a big day if Traitor Curse Part 2 drops as well.

The 7th’s my guessing date so far, although the update could even release tomorrow - if Fatshark decides that’s what they want to do.

They pushed a non-public release build on Friday, which followed the trailer/build pattern from Part 1.

Could mean nothing or could mean they’re just waiting for M$ cert.

I would be surprised if it released any later than 7-8th. They probably still want to reserve 1 week for any emergency fixes that might pop up when the patch goes live, and week 51 is basically when many of the Christmas holidays start, so I don’t see them doing much after that point until mid January.

Didn’t they release Patch note the day before the patch for part 1 ?

Could see them do something of the sort here too

Looks like they did it day-of: The Traitor Curse Part 1 Anniversary Update

But I don’t remember for sure!

Yeah they posted them right as they released it

A few times they’ve released patch notes ahead of the patch but then adapted the same thread posting to be the actual patch notes when the patch goes live. So gotta check the time stamps of everything when you’re on the forums here.

For reference: Part I was announced Nov 10th (Friday) and came out November 14th (Tuesday).

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My space doubloons are on tomorrow. I am already going to miss the armory exchange public service our most dedicated of rejects created. Tools of War knocked it out for like a week.

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So I’ve finally, after the release of the Veteran rework, managed to make a somewhat reasonable las-man build.

Exhilarating Takedown, Scavenger, Voice of Command with extra toughness, then straight down the Marksmans Focus tree. Just enough left over to get Iron Will.

Idea was to create an experience where standing your ground to get Marksman stacks wasn’t too painful. Staying with the group, supporting and buying room with VoC feels kinda fun, and often I can just spray my MG1a from the hip into hordes thanks to Scavenger, Shock Trooper and Fully Loaded.

Is it as good as the old vet? No. But I can at least pretend to be a guardsman, sorta.

Now the real question… will the Vet adjustments make it impossible to replicate my new build, just as has happened twice before?

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Tune in sometime between tomorrow and next tuesday to find out more! There’ll be plenty of shovels to dig graves for your builds soon enough!

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Haha!

Shovels aside, I’m looking forward to the update. Ideally I’ll be able to make the same build but better! We shall see!

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i just want more,
a good start that i dont think would be too much trouble is QOL fixes.

in my topic
What Mods that should be Incorporated into Base Darktide?

many of these mods add QOL improvemenst and many would love the these mods added.
(also if you havent checked out the topic please do, and VOTE! :slight_smile: )

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Honestly? I cant no longer play without some of the QOL mods. The game feels cluncky and hides informations from me that should be on screen.

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