The Four Horsemen of the Havocalypse

Party Finder.

Deranking.

Emperor’s Fading Light.

Extreme Ammo Scarcity.

These are the four horsemen of the Havocalypse. They are the cause of 90% of Havoc’s problems, and at least 80% of the complaints. The fact these issues were not all addressed after 3 months is lunacy.

Get rid of Deranking. Let us set our Havoc Level to any we’ve surpassed.

Make Emperor’s Fading Light a rotating modifier.

Make Ammo Scarcity a rotating modifier.

And add some form of quickplay or auto-invite/auto-accept feature. Or at least something to do while waiting for parties to find and invites to be sent/accepted. Hel, let us practice the minigames at Hadrons at least!

(Reduced Health/Toughness can be the fifth Horseman if you want, but I’d rather make it ‘The Meta’ since folks would stack Gold Toughness regardless of if they needed to and it’s closer to Conquest. But I don’t want to Overwhelm Fatshark with Horsemen, the company’s already too… unstable C: )

14 Likes

Emperor’s fading light and the reduced toughness/health need to go.

There’s plenty of ways to balance Havoc’s difficulty and removing a core mechanic of the game (the toughness grace period) and reducing player’s toughness/health isn’t the way its just lazy design.

I feel like your character should be consistent across all game modes and difficulties and the challenge should be the enemies and the map objectives, not your character being nerfed.

When you jump into Havoc sometimes you just die instantly and it feels off because that doesn’t happen to you in other game modes where you have the grace period.

6 Likes

Doesn’t Nightmare mode in Doom have double ammo? I’m pretty sure it does. They give you double ammo because it’s so much harder and wouldn’t be fun with the regular amount of ammo.

I hope FS think on that!

2 Likes

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