Or rather, the problem with everything else that isn’t Power.
By now everyone with an understanding of Darktide (and also VT2, it goes that far back) knows immediately what I’m talking about.
There is a whole host of Blessings and Perks to choose from, but why bother?
There is breakpoints to reach, enemies to oneshot and Reapers to stunlock. So you go for Power and whenever not possible, you choose damage instead.
The Problem:
Power is the only thing close to an “attribute”. It nets an aggregate of bonusses, unlike everything else. And they happen to be the most useful in a game that’s all about rushing head first into the moshpit, Dynasty Warriors Style.
1 point of power equals 1% damage, 1% stagger and 1% cleave (damage as well as distribution). Meanwhile everything else is left behind on the slow lane.
The Solution
So how do we adress this, without taking the fun of Power away? We make everything else a competitively compelling choice.
Tie up all the loose ends of useless bonusses by gathering them under their own respective umbrelly categories. By doing so, we can also tailor our characters even more uniquely to our desires. It’s a win-win.
Ladies and Gentlemen, I proudly present my horrid Windows Logo Knockoff.
*values might need tweaking
It’s pretty self-explanatory and as immersive as possible. Power makes you generally stronger, Fortitude hardier, Agility faster and Zeal makes you… less heretic, shall we say.
Now picture this. You roll a new Lasgun and you get ‘Speed Load IV’ of all things. Under our current system, you have a few curse words for Hadron. But with 20 Agility however? You’ll be singing Hadron’s praises, because that’d be a universal bonus that can come handy in many situations. You still get reload speed, but you can also use the temporary buff to disengage your enemies or charge a Brainburst as Psyker faster.
What’s more, you now have new other interesting breakpoints to reach.
Getting 20 Fortitude together, means 1 extra wound and 2 stamina bars. But since that will probably require several Fortitude perks, it means you can no longer hit those classic breakpoints for oneshot kills comfortably.
You want a critfishing build or just don’t like corruption? Spec heavy into Zeal and become one with Smegma the Emperor.
No matter what you pick, your decision is more impactful and at the same time more meaningful. It’s no longer just a case of doing the thing everyone does.