The colours of the damage notation for critical hits and headshot hits are reversed

Issue Type (Required):

Text & Localisation

Issue Description (Required):

as the title suggests, critical hits should originally be displayed in yellow and headshots in orange, but it is now the other way round.

Steps to Reproduce (Required):

in Psykhanium

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

might be intended

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