Pretty self explanatory. It would be need to be able to tag multiple higher level enemies at the same time, rather than just being able to tag one at a time.
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This would make a particular veteran subnode effectively useless…more useless
Crappy reason to force single target markers – at least 2 per player is entirely reasonable. Pings need to stay up until the target dies.
Can’t tag enemies through walls. It’s only useless if getting information about what you CAN’T see is useless (it’s clearly not).
DH pings dissipate entirely too quickly as well.
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