Terminus Warrant Rework

You have clearly never played with those keystones.

TW is good with literally any weapon besides headhunter autogun. Meanwhile WS can work with 2 pistols and 1 double barrel. Even ones who use it with plasma do it not because keystone is good(It’s literally useless) but because node after it allows to cheese reload.

Well, yeah, guaranteed crit that still doesn’t always guarantee you a kill. You can miss, you can not kill, you can get a hit swap… No, bro. Try to bring auric to difficulty above malice and you will see that it is barely useful without teammates. I run it. I know what i’m talking about. You are clealy not.

Bro, you are trolling.

Well I didn’t expect to see a war when I looked in here again lol.

I tried using TW again, but no, just no. Feels bad to use.

I guess we’ll see if the devs rework it once they’re back from their holiday.

It’s the last penance I need for arbitrator. My builds use all the lower left or right branch. Couldn’t quite find a use for this terminus warrant. Supposed to play like weapons specialist, but it gives others headaches too I see:

Same. Three barrel shotgun build worked wonders for this penance.

Yup. I’m not playing any keystone that makes me have to keep track of something extra. It should be noticably more powerful than forceful, because that one I just select and the bonusses stack. With EO, lizard brain wants to kill highlighted targets and it’s kinda fun, but also more mentally taxing. But even if you ignore that it just accumulates without having to remember to swap weapons.