I find it real weird that they gave Hive Scum 3 great ways to manage ammo econ, but the hive scum only needs pickpocket. Even after the nerf, they’ll never go hungry on higher difficulties.
I think they should take some of that stuff off of Hive Scum and give it to vet and glugger.
IMO Executioner’s Stance, Desperado and Point Blank barrage should always refill your current clip on activation, I think this is a good middleground between infinite ammo and no ammo, and ensures you always have some ammo when you use your ranged-focused CA. Its weird to have CAs you can’t get full use out of because you’re out of ammo.
I think they should change survivalist to a variant of Gunslinger, being you gain an advantage when scavenging ammo. I also think Gunlugger should get something similar too, instead of coward culling. (If anything, it’s way more thematic, why Hive Scum gets this aura of all things is absurd to me, give them coward culling instead and call it spray and pray).
Here’s a thought, give glugger gunslinger (Could even call it ‘Gun Lugger’) and change survivalist to ‘ammo pickups give more ammo when in coherency’, so having the glugger be the dedicated ammo-picker-upper becomes a synergy.
An alternative could also be that Exec Stance, PBB and Desperado gives everyone in coherency a bit of ammo on activation as an offshoot node or base-kit, and rework gunslinger and survivalist completely on the grounds that ammo econ is too strong for an aura.
The key takeaway here being that ranged-focused builds that gobble up ammo should have ammo econ built-in to offset the negative impact on the team, and that this econ probably shouldn’t be flex-able. Any ammo-regen node would become a must-pick at higher difficulties, for any build that uses ranged weapons. But I feel Hive Scums would rage if you took away their pickpocket so ‘eh.
But if they changed pickpocket to be something like ‘elites and specialists killed from behind drop small ammo packs, with either a % chance or cooldown to prevent having a sea of small ammo packs’, having a glugger, a vet and a hive scum could be a pretty meta comp (Assuming the aforementioned changes to survivalist and glugger aura), as the Ogryn could taunt, hive procs pickpocket ez, glugger picks up ammo, entire team gets ammo+ from vet’s survivalist) What a world that’d be huh. Either a Dream or Nightmare I’d assume.