So, there were no balance adjustments at all

  • Gold Toughness (including invincibility mechanics)

  • Smite

  • DS

  • Inferno (Soulblaze)

  • Armor spam

  • Player drop-off issue

I had hoped that at least one or two of these issues would be addressed. Unfortunately, no adjustments were made at all. These problems did not suddenly appear in the past month or two, they have been recognized as significant issues for over a year.

We are not looking for a game where most weapons are useless and gameplay devolves into repetitive spam. We expected the challenging Tide combat inherited from VT2. The fact that these issues have been completely ignored suggests that the Darktide dev team’s vision of “balance” is very different from ours.

Since neither the team nor the community managers seem willing to respond on this matter, it feels like we may have to give up. However, I would like to ask one final time:

  • thoughts on the current balance adjustments and the plans for the future

  • The issue of cheat mods

It will probably be ignored, but if possible, please let us know.

@FatsharkJulia
@FatsharkQuickpaw

24 Likes

Another Update without Infantry Lasgun buffs!!! :sob:

16 Likes

Next patch will probably be for balance but yeah this blows since fat shark are going into vacation soon

2 Likes

Hey Vertraxxx, I know you’re looking for answers on balancing. I can’t really comment on balancing as that’s best suited to Quickpaw (who is very busy, so please be bear with us :pray:), but I can look in to anything that could be deemed broken as opposed to unbalanced, if that makes sense.

14 Likes

Hi, Julia! I’ve just noticed that the Steam page is displaying a different time for the release of the Hive Scum DLC compared to the in-game countdown? Which one of these is accurate? Thanks in advance! :purple_heart:


I should start poking Quickpaw more about balancing directly, eh? When they’re not swamped, of course! :squinting_face_with_tongue:

5 Likes

I would consider using macros on Deimos and Purg staff to be pretty broken. They ever gonna do anything about that or is psyker just immune to changes?

5 Likes

Edit: Refer to the Steam page as an approximate timing :pray:

6 Likes

Actually it looks like there were balance changes after all: Arbites Grenade now regens in 45 seconds. Undocumented buffs just like Perilous Combustion.

1 Like

I can see we have a report relating to this already recorded internally, I’ll add a comment.

5 Likes

Please keep in mind that some of the “issues” OP listed should be up for debate, about whether or not they are actually issues.

5 Likes

Can’t wait to hop in game and then have nothing to kill because Purg/Perilious combustion auto wipe everything before I can act again.

Yes! Discussion is important and we appreciate that :slight_smile:

4 Likes

This. Although Duelling Sword definitely needs a nerf at this point. Also maybe Perilous Combustion should become an exclusive talent to Venting Shriek builds only.

DS doesn’t require anything to become good:

  • Attack speed (Power Swords, Thunder Hammer, Relic Blade).
  • Bleed, cleave and impact (like Shovel, Knife).
  • Damage nodes and crits (Tacaxe, Shock Maul, Heavy Sword).

You just take the weapon by itself, save a lot of talent points, and deal way more damage than any other melee weapon in the game.

5 Likes

Unironically all they need to do is stop pc being able to proc pc

3 Likes

We?

Ours?

As it should :+1:

Just for the completely delulu use of “We” and “Ours”

4 Likes

One day you’re going to fall from grace.

5 Likes

On the flip side, shock mines regen in 90 seconds.

1 Like

whatever that might mean

Why is more and more and more talk needed? You’ve known for months that dueling sword is brokenly overpowered and nothing is done.

9 Likes

Yeah I expected some balance for weapons and other classes, along with Hive Scum release.

2 Likes