Snipers can still aim and shoot through smoke grenades

Issue Description: It is difficult to test in live play, but it appears as if snipers can still hit targets through smoke screens

Reproduction Rate:
Uncertain

Smoke doesn’t block LoS, it just cloaks you if you’re standing in the smoke.

It seems to do it for most other enemies I’ve seen

Throw a grenade and generate an indelible smoke cloud within 15 seconds, with a smoke radius of 5 meters
When the enemy is in smoke, their field of view will decrease to 5 meters (ineffective for experts and bosses)


Smoke bombs do not clear the field of view tracking of close combat enemies
If a melee enemy has already discovered the player, smoke bombs have no effect (such as when brushing the corpse tide, at the moment the corpse tide is brushed out, some enemies have already locked the player’s position, and even throwing smoke bombs cannot prevent these enemies from attacking themselves)
(Of course, if a teammate falls and you want to use smoke bombs to enter the corpse tide to save people, there is no such thing as an enemy discovering you within 5 meters.)

If a remote enemy has already discovered the player, the smoke bomb will cause the enemy to continue firing in the direction of the player’s last appearance, and it cannot continue to track the player’s position after movement (if the enemy is a shotgun, he will wander around and try to get closer to the player’s position to find the player)

When a player is in the smoke, if they do not engage in remote attacks, as long as the enemy is not within 5 meters, they will not be able to detect the player (invalid for experts and bosses)
When a player uses a ranged weapon in the smoke to hit a ranged enemy located 5 meters away, it will move around trying to find the player
When a player uses a ranged weapon to hit a ranged enemy located 5 meters away in the smoke, it will move around trying to find the player

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