Smykers getting out of hand

Good luck, it’s been a whole year asking for all the braindead stuff to get nerfed, but Fatshark decided it should get buffed instead

Although since it’s Psyker and not Veteran, your chances are marginally higher

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Giving people the ability to stealth and shed aggro is an incredibly anti team play mechanic to have in a game like this. In comparison to a psyker stunning mobs or casting shields to protect people the difference is obvious. One is a team orientated skill and one is not.

I’ve seen a guy using stealth to do massive hits with a thunder hammer on the monstrosities. A bit like a rogue doing backstab. He was in coherency most of the time otherwise. I forget his name… he’s the ONLY guy ive seen using stealth that way (the right way) and not running around all over place with his combat knife lol. You’ll notice everyone using smite is a team player… by necessity thats probably what fatshark where aiming for when they designed the skills. I think vet is supposed to res people but i bet nobody takes the node that gives you the huge buffs to help you res downed teammates lol…

Stealth is a lot worse than smite but imo if fatshark allow stuff then just enjoy the game and maybe make one yourself and try it out - or dont… thats the choice you have.

Unless of course you make a private game then you can dictate what people use or do not use as you choose.

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I feel like I’ve had more stealth players sneak revives and mini games than aggressively dump aggro onto me.

But then again, as Ogryn I draw a lot of attention :saluting_face:

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I have not encountered many smykers but the few that do use all game are disruptive.
Psyker is in a very sad state right now theres only 2 functioning blitzs. the new tree is a mess, smite is just boring to use at best. so many useless talents and many on the wrong side of the tree, useless point taxes.
psyker tree needs a good trimming and a new blitz

playing as a paper thin spell casting cuck in a pub game of random people who tend for the most part to look after number one is actually quite a lot of fun in auric maelstrom lol

Its not just an auto win mechanic, it should be… but the absolute state of some of the people in public games… yeh you dont just auto win because smite stunlock etc. Not sure what that says about the average player but idc tbh. I happen to enjoy helping people struggle through games they probably shouldnt have joined and smite lets me do that better than any other skill in the game.

I tried making a tank ogryn too but i prefere the smite psyker its just easier. You can actually see people realising they should probably stay closer to the team lol i love it.

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I’m not sure if ‘helping’ them by making it so they don’t need to really play the game in the first place is doing anyone any favors, especially if they get over confident in their own abilities. (I’ve completed auric damnation, I can keep doing it!) It’s one thing to be willing to clutch and cover their butts and whatnot, it’s a whole 'nother thing to just kinda take away needing to anything other than smack down enemies that are stunned.

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tonking isnt a thing
sopporting isnt a thing
all classes are variations of damage dealers with some differences in defence, mobility and CC

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Yes there is lol the ogryn has taunt the psykers has support skills even the vet with his smoke bomb

There are even voice lines like “get behind me” or “i will protect you simpletons” not sure how much more obvious it needs to be

You just dont see what fatshark is trying to do here.

Smite istelf does hardly any damage its a support skill, you hold the mobs for other people to kill you buy them time so they dont get overwhelmed… i could expand on this point but im not going too now ive gtg… o/

have a good weekend and dont try to kill people playing a support build… your wrong just trust me :wink:

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you’re*

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ur

goodbye lol.

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I will expand it for you, Smite:

  • disables AI for too long
  • buys too much time
  • it can be used too often
  • it doesn’t produce enough peril

Smite is a terribly designed ability which literally disables AI and removes fun for the rest of the team (assuming you as a smite user even enjoys such gameplay…). The ability should be pushed back to the designer board, redesigned and turned into which IF it is CC based, it produces a short CC effect, on smaller group of enemies, does decent damage, has limited uses and MASSIVE peril cost.

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Thats not what i was going to say at all smh.

You have to make sacrifices to reach all the -peril generation nodes the more you lean into support role the less upfront damage you do yourself - they call this balance lol

times like this i feel sorry for fatshark honestly… the player base here are a difficult group of people to please i expect.

what about smoke grenade and force shield disabling ranged ai ? once you use those you force them to move into melee range or just sit and wait to die… what’s your opinions on that?

what about stealth making it so you can just disappear completely no matter what mistakes you made lol like i said i could expand on this point

smoke grenade force shield smite even stealth are fun things they added to the game i like some not all but should they get removed and spoil peoples fun? no not imo

LOTS of arguably over powered stuff since i used to play back in the day not just smite. Maybe because you where here all this time you dont see it but i do. I had over 1k hours from launch until vet nerfs then gone for over a year and back only few weeks ago. Games completely changed and its much better now. Lots of op stuff for all classes and ive not wanted to see anyone nerfed myself.

I, personally, think quite the opposite.
How else are you going to set up a backstab?
If there’s an Ogryn in the team with shield that wants to play tank, should the burden of pulling aggro by solely on them?
Also, sure, it’d be nice to be able to rely on teammates to lay down suppressive fire so someone can flank enemies, but that’s a really clunky mechanic, and so no one does that.
Outside of the occasional zealot doomrunner, I’ve never had the problem with the existence of cloaking.
And no, Smite, in it’s current iteration, is not a teamskill.
The amount of weakspots I didn’t hit because enemies suddenly started twitching uncontrolable instead of moving like I predicted they would. The amount of heavy staggers ruined. But I can’t ignore those enemies, either, because the Smiter behind me might suddenly stop whenever it strikes their fancy.
At least, when I have one teammate nearby and they cloak, I have a rough idea of what will happen and can act accordingly.
I also know when it will end.
I tried smite once recently with a character optimized for spamming void staff; I could keep it up for over 20 seconds.
And yes, I also hate smoke grenades with a passion.

Usually, I’ll just try to keep my distance from those players, either they’ll die alone and the problem solves itself, or they don’t, and we progress with me having the least contact with the offending parts as possible. But I can still lament them ruining my fun, outside the game.

Base smite’s CC being far, far, ridiculously far too strong and long and its AoE too large is one thing sure, but it doesn’t even have to be the sacrifice in dmg many ppl seem to think.

With Empowered Psionics and Battle Meditation + Vent & Creeping Flames - or now just EP & Warp Unbound - it both kills about everything but the strongest elites while CC:ing them for a good 10s+ as it does.

It’s just far too strong for a mere blitz. I can’t help but imagine the only reason FS hasn’t nerfed it yet is bc we still keep seeing threads like “smite is too weak!” from ppl who literally can’t kill afks, or ppl who for whatever unfathomable reason didn’t manage to put 2 and 2 together to see what EP & other talents can actually do together.

For me it’s also not just a problem when others do it. Like I said I love support builds, support & healing has been my lifelong favorite role in games. But I can’t help but avoid using smite as much as I can precisely because I don’t want to rob my teammates of their fun like that. Also it’s just extremely, ridiculously boring and easy to literally just hold a button.

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Not sure I’d use these as a comparison, smoke grenades have limited number of uses (unless of course you run Demolition Stockpile, which you really should do and then it becomes a cooldown timer.) and Telekine Shield/Dome has a limited number of shot it can soak up before going away or timer runs out.

Both of these handles the ranged AI, but will not really slow down melee enemies. Smite can be used more frequent and can with correct placement of characters make sure that the ranged enemies cannot see you in the first place.

you can use the heavy swing build and double toughness regen blessings and tank on an ogryn alright when i said ogryn can tank i didnt mean with a slab shield i mean after looking at what the some talents actually do (or try to do).

yes smite is a team skill. You are wrong… your complaining you cant headshot a stunned target? your headshot ratios suffer because its jiggling? lol

You advocate stealth so you can play a rogue on dark tide even though 99% of the time stealth is not used to setup damage or complete and objective… or even res a downed team mate. Its used to dump aggro you cant handle with your combat knife… agro you ran into in the first place mostly. Which is then handled by your team as you hide and wait for them to be attacking your teammate so you can line up your backstabs like a target dummy… smh you dont want a team mate you want a meat shield if you play that way and your complaining about smite?

This conversation is degenerating into some boring argument where people try to mis represent the facts to fit their own opinions.

smite psyker is good as a support character and like everything else has is weaknesses its part of a team dynamic you can pretend it isnt true and try to kill your own team if you want leave them hanging out to dry because they dont play how you want them too thats your choice. Im not going to do that.

Just because im arguing against your opinions here you should know i play all four classes and enjoy all four classes for different reasons. Im not a psyker main

Some guy said earlier on your not helping people if you use smite on a psyker im pretty sure the guy who didnt eat a 200 kilo lump of concrete on the head from a crusher because i stunned it in time would disagree with you there. I know your trying to make some point about letting people die so they learn but ffs lol dont you realise what you just said…

Your not helping people by playing a support skill?? lol
Your not helping me cos i cant headshot a moving target?? lol
Your making the game too easy for me?? lol
You should ask if its ok to play your character in public games?? lol

yeh im not going to reply to anyone else here about this.

Dont @ me anymore lol leave me alone!

yes i dont want someone to take the game out of the game. at the same time i want YOU to enjoy the game as well pressing lmb+rmb+W all game is not fun try playing something more active you’ll have alot more fun

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smh


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i play all four classes like i said before. telling me ill have more fun not playing wm1 lol joker

having a great time but not arguing with you lot anymore - made my point leaving now.

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are you okay? people come to forums to discuss things

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Also keep in mind Smite is a channeled ability. The amount of pesky poxwalkers I’ve seen sneak up on Smykers… that’s the real drawback imo.

Of course, I’m not a jackass so I kill it :sunglasses:

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