September update - Please don't suck

If the September update isn’t something substantial I think I am gonna be done for a while. The “major” updates always feel like a letdown. For an entire year we get some balance changes, a couple weapons, and 1 new map (1 map is absolutely ridiculous btw), but it’s never anything that makes us go “oh hell yeah, let’s dive into Darktide!” It’s bare minimum, every single time. *I am 100% discounting Mortis and Expeditions from even counting towards content updates, they were both completely pointless.*

New classes are whatever and also don’t count towards content updates. If anything most of them (Skitarii and Arbites) made the game worse by automating gameplay and disincentivizing teamplay.

Please, do something substantial for the major update. I am fairly certain the vast majority of the player base just wants new maps, weapons, enemy faction, and rework the garbage weapons to be viable in difficult content. It shouldn’t take 25 heavy strikes with a HEAVY SWORD to kill a SINGLE crusher, etc.

Thanks.

Why do you think Arbites make people less prone to work together?

I would suppose cause one let you escape dogs without relying on other people ?

Does no one remember the loner zealot or the camouflage veteran?

Fair point.

My main gripe is the escalation of autonomous mechanics. While the dog isn’t super egregious on it’s own, it brings some issues to the table. The autonomous dog seemingly targets whatever you are targeting and if your build happens to rely on killing stuff to replenish toughness/dodge attacks to get DR stacks/etc., the dog kinda muffs up that synergy by just jumping on what you are trying to engage with. It’s good for the user, not for the team.

More egregious though is Skitarii, who literally automates every aspect of the game. Murder, mini-games, and rescue, whatever you need just sit back, spam your queefy arc rifle, and the skull will take care of the rest.

I just feel like these additions are bumpers for Darktide and serve no purpose other than dumbing down the game.

Edit: spelling.

:index_pointing_up: :index_pointing_up: :index_pointing_up: THIS FOR THE LOVE OF EMPRAH JUST GIVE US SOME GODDAMN MAPS WHY AM I STILL ASKING THIS YEARS LATER!?!?? :index_pointing_up: :index_pointing_up: :index_pointing_up:

Loner Zealot is alive and stronger than ever

Zealous is a way better solo aura than loner ever was

nah its rather smart in a dr.evil kind of way.

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they sell solo mode in pieces by giving new classes the option to ignore much of what makes others “necessary” and in a non-demanding way as well, so it appeals to the “masses”

as for any “major update”, been here since first day of beta, staying here for the combat, been screaming bloody murder at silent dogs and glitching bursters for half that time :squinting_face_with_tongue:

at one point you got to ask yourself if

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is good enough for lunch that day or not.
it sure as hell aint as advertised :laughing:

Lately I’ve been feeling very fed up with the horrendously slow update cycle, and it’s caused me to stop playing. We haven’t even had a measly hotfix in over 3 weeks, and the last hotfix didn’t add or change anything of significance.

It seems like the only thing Fatshark really wants to do is make new classes. I never wanted mortis trials or expeditions and have no interest in playing them. The decision to devote their precious and limited dev time to something like expeditions is particularly baffling. New maps are extremely rare. Balance is in a poor state, power creep is out of control, and any steps Fatshark takes to remedy this happen too slowly to really matter. They are either too scared or too lazy to shake up the meta.

Just feeling very negative about the game lately. I’ve been playing Space Marine 2 instead, and while I can definitely criticize aspects of that game too, its devs seem to care about their game more than Fatshark does about Darktide. Sometimes it feels like Fatshark is just phoning it in at this point…

I think it’s pretty clear that’s exactly the case.

They’re working mostly on an unnamed UE5 title. It is unlikely any significant number of people are still working on Darktide. We don’t even rate our own Community Manager.

I think that whatever passion and talent this game had departed a year or two ago and since then it’s been scraps.

It’s just sad. Darktide has so much potential that was never fully realized, but could have been with some more care and attention from the developers.

I’m frustrated that I was able to figure out what the issue was with the skitarii advanced combat doctrines targeting allies, but it hasn’t been hot fixed yet. That’s a kind of huge issue >_<

Tbf , expeditions will have taken a hell of a lot for time, effort and resources…but unfortunately all spent on something no one wanted.

Their hand might have been forced to create it or it was a bad decision internally but it was a big update though.

However, now that dead horse has been kicked out the door, I like to think they will finally give the vanilla experience (the bit we all want more of) a whopping great update.

We need a mega map pack, new weapons and new enemies, pronto. If not then we’ll need a defib.

There will be 3rd part of expeditions. And 4th class in next. Nothing more.

What’s worse is they broke Fury of the Faithful again, and that was like 4 months ago at this point and a recurring thing they break. So I’m sure when if it gets fixed it will just go back into the ether the following update and Zealot will be way less fun to play for 3+ months again. Truly a curse being a not-chorus bot in a chorus bot world.

Not in any leaks but this is what I want

Giving me payday flashbacks

Worse than your bullets curving away from hostile targets to mag dump into friendlies?? Idk man.. a contest of misery >_<

its perfectly understandable to not think content being added is enjoyable or good and hoping the next is better, like i personally didnt like expeditions at all, but its completely disingenuous to say you want the next update to be substantial with your reasoning being the previous ones had almost nothing, when they had quite a lot and youre just completely ignoring what you didnt like as if it was never a thing that existed, or…

required dev resources and time in the first place. (maybe all of the map designers were designing maps for those modes youre discrediting?)

but it seems like we’ll keep up the trend of being extremely disingenuous at every place we can as we are darktide players after all