Rotten Armor is back, but it's the old one

those patch notes with it changes to infested wasn’t real I guess ;c

Lmao. I figured it was taking this long to come back into rotation because the original patch notes were a half lie, and they hadn’t finished implementing the changes in full yet.

Are you saying it was actually a full lie because that is wild.

Edit: There’s another thread that says it’s back but doesn’t mention this. Are you sure OP?

uh no? I’m pretty sure it’s infested now, since I was dealing good damage with the Heavy Sword to them

It does keep Carapace against DoT still, but direct attacks are infested

Torsos, center mass (explosive damage), and base armor type (dot damage) all retain their original armor types. Every other part of the body becomes infested. I tried it out when the patch first hit and it did work, so there’s still no reason for it to have taken this long to show up.

i guess i misinterpreted the original patch notes?

"Rotten armour

  • Armour override has been changed from Carapace to Infested – This allows for a greater diversity of weapons to be brought to a Rotten Armour mission
  • Lowered the amount of Rotten enemies spawns"

soooo a Crusher is no longer considered Carapaced armored, but Infested?

As I understand it, the way Rotten Armor works now is that rotten enemies are infested armor type, but carapace center mass, so your melee attacks will do the same damage as it would into a poxwalker (minus the DR effect from Rotten Armor that still exists), but dots and the like will be hitting carapace, and thus do way less damage than normal (even before the Rotten DR effect is applied).

The TLDR is that Rotten enemies feel way better to fight and it’s not a boring slog to deal with a huge pile of them, but they are a reasonably effective counter to stuff like inferno psyker and PBB ogryn and whatnot that rely on dots to do their damage.

I miss the old density though, it feels strangely empty every time I play it.

The original patch notes did not explain any of what they actually did. Heads, arms, and legs are now infested and everything else stays the same.

Wait, so you’re saying the Rotten Armor modifier is no longer a ball-crushing experience that sucks joy out of the soul Dementor-style?

just so happened first match of the day was rotten armor and with infested&flak on karsolas it was pretty doable with randos :+1:

The modifier by itself aint so bad but a blue stimmed crusher is about as bad as you can imagine lol

I mean Blue stimmed rotten armour essentially makes it rotten armour 1.0 since it overrides to Carapace and old rotten armour also overrides to Carapace

This is great. Now they just need to make a dreg crusher equivalent with this exact same mechanic and bring it to the rest of the game.