Retrieve: Character Backstories

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Other

Issue Description (Required):

Hello, after looking I unfortunately couldn’t find any way to retrieve my characters’ backstories. Therefore, I’m asking if you guys from FatShark could help me.
See, I can’t wait to create my newly purchased Arbites class and create an original backstory from the rest of my cast. Thank you !

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

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Once

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PC - Steam

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Hey @TurboBrioche, no problem! Here are your operative backstories:

Markus - Veteran

Home World - Cadia

Formerly the Imperium’s most famous fortress world, its fall marked the beginning of the Era Indomitus – the Dark Imperium.

You were born on Cadia.

Childhood - Defender

To be born on a fortress world is to be indoctrinated into a militarised life at the earliest age. Upon such planets the training and equipping of soldiers is paramount.

Like so many, you worked in the weapons manufactorum from an early age. Between gruelling work shifts, you trained to join the militia.

Growing Up - Comfort through Discipline

When searching for new recruits, the Astra Militarum will take anyone able body, but those with discipline and mental fortitude make the most reliable soldiers for the crucible of war, and are often earmarked as the officers of the future.

Though subjected to an environment of endless toil and unimaginable hardship, you refused to be broken, developing an iron will and an ordered, disciplined mind that have served you well to this day.

Defining Moment - Elite Formation

You quickly proved to be a capable soldier and found yourself recruited into a storied regiment. After many gruelling battles across a dozen worlds, you earned your Veteran status. Great things were expected of you.

After decorated service in the Astra Militarum, you were honoured by being recruited into an elite regiment.

Your Sentence - Sedition

Overtly seditious conduct, ranging from disrespectful speech to mass organisation with intent to protest, is all considered part of a tendency toward rebellion against the established order. And that is something the Imperium will not tolerate…

Someone overheard you expressing disgust at the weird taste of corpse starch and reported you to a foreman. Within hours you were on your way to the prison ship, the Tancred Bastion.


Duncan - Ogryn

Home World - Mornax

A small, grim, mining world known for its hellish conditions, which produce a famously hardy and dour populace.

You were born on Mornax.

Childhood - Mine Thrall

A place at an Imperial orphanage does not come cheap. Those orphans deemed fit and able are often sent to the mines, where they toil at backbreaking work to pay off their debts to their generous benefactors.

You spent your early years working the mines, gruelling over such glamorous tasks as slagbreaking or cart-thrusting.

Growing Up - Miner’s Guild

Mining is gruelling, dangerous work and the guilds constantly need to replace those workers lost to mishap. The Miner’s Guild is an economic powerhouse, which places profits and productivity before the safety of its workers.

As soon as you came of age, you were recruited by the Miner’s Guild, performing laborious work in the claustrophobic mines.

Defining Moment - Mining Accident

The life expectancy of a mine worker is low. Despite being an essential cog in the great industrial machine of the Imperium, those miners with sufficient will dream of escaping the endless drudgery of their subterranean existence.

After barely escaping a massive collapse in which thousands perished, you vowed never to return to the mines.

Your Sentence - Dereliction of Duty

The punishment for dereliction of duty is often death, but in some cases this sentence is waived in exchange for service in a penal battalion, or worse…

You ran afoul of a superior from the upper hive and were wrongfully accused of abandoning your post. Because the superior’s testimony was suspect, the tribunal ordered hard labour over death, and so you were sent to the prison ship the Tancred Bastion.


Aiden - Zealot

Home World - Crucis

Considered the “second world” of the Moebian Domain, Crucis is a large shrine world, and a popular destination for pilgrimages.

You were born on Crucis.

Childhood - Saint-polisher

Touched by countless pilgrims, the statues, altars, reliquaries, and venerated objects of a shrine world require constant upkeep. Local children are regularly offered up to undertake the routine cleaning of these enormous idols, with parents and orphanages believing such proximity to saintly effigies can only be beneficial.

Armed with rags and buckets of chem-cleaner, ragtag hordes of youth are tasked with cleaning the trails of muck left by pilgrims, or braving towering heights to clean the anointed heads of graven heroes. Such work is called by many names, including ‘saint-polisher’, a term never used in earshot of a priest.

Growing Up - True Calling

The Cult Imperialis takes many forms, but all revolve around worship of the Emperor. It is the only sanctioned religion in the Imperium

With your coming of age also came a growing faith in the Emperor, and a desire to dedicate your life to service in the name of the Master of Mankind.

Defining Moment - The Voices

In most occupations, hearing voices would be considered a sign of madness. However, to some members of the Ecclesiarchy and the Scholastia Psykana, such messages are a source of inspiration, for they are perhaps a sign of blessed communion with the God-Emperor.

One day the voice of the Emperor spoke in your mind, and told you to dedicate your life to His service.

Your Sentence - Misplaced Faith

So powerful are the upper figures of the Adeptus Ministorum that to draw their ire by questioning their faith or worldly habits is to invite a death sentence.

You were declared unfaithful by a famous Deacon of Crucis. Most knew the charges stemmed from the audacity of questioning the Deacon’s lavish lifestyle, but you were sent to the prison ship the Tancred Bastion all the same.


Victoria - Psyker

Home World - Incron

An oceanic world, the populace of Incron inhabit vast hive-islands. Incron is the Moebian Domain’s main naval depot.

You were born on Incron.

Childhood - Tide Forager

Despite the abundance of fish, it is dangerous to ply the waters, for amidst the floating refuse dwell plentiful highly aggressive predators, always willing to take a bite of an unwary fisherman.

Like many in the region, you spent your early years braving the toxic harbour waters to harvest sump barnacles and razorcrabs.

Growing Up - Visions

It is possible to make a living telling fortunes in the seedy underbelly of Moebian society, but such is the mistrust of witches that it is only a matter of time before the unsanctioned use of psychic powers is reported.

About the time of your coming of age, you began to see murky visions of the future. You used this talent to eke out a living telling fortunes in the dark alleys of the hab-blocks.

Defining Moment - Declared a Witch

Unsanctioned Psykers are rounded up and handed over to the Adeptus Astra Telepathica, where their fate is decided. Most are either selected for training by the Scholastia Psykana, or sent on the Black Ships to feed the Astronomican.

Tipped off by locals, the enforcers arrived and declared you an unsanctioned psyker. You were arrested and handed to the Scholastia Psykana.

Your Sentence - Insubordination

Disobedience, real or implied, to Imperial authority is enough to earn demotion, prison, or death.

It wasn’t that you didn’t get out of the way for the passing magistrate, it was that you didn’t get out of the way quickly enough. That alone was enough to earn a one way trip to the prison ship, the Tancred Bastion.

That was fast ! Thank you so much

If you are willing to use mods, there’s a mod to add bio page to character inventory:

https://www.nexusmods.com/warhammer40kdarktide/mods/341

Yep, this one, works perfectly