How the hell can you say something is better than something else if you’ve never used it before? How can you even begin to compare and analyze skills you’ve never used before? This sounds like forum warrior who isnt actually playing the game, just looking at the skills on paper without actually doing anything in terms of scientific method and testing stuff. Thats clown college material right there.
“I just know how it works” === “Just trust me bro”
Go play the game, your opinion is immaterial if you are just complaining that the nodes don’t support you on paper.
This is exactly what happened with veterans in patch 13, no one tested anything. They complained, and then after it settled and people played the specs they found things they liked and were incredibly effective. By then it was too late, and patch 14 bulldozed it down into something seemingly less viable.
All because people didn’t like how it looked on paper, because “I just know how it works”.
Half of your post makes assumptions that certain skills “just flat suck” but this is an opinion that I dont think many psykers share. I have used all 3 utility abilities to great effect, as well as all of our keystones. I’m also not a huge fan that warp charges are always consumed on blitz, but I can live with it, as i stated earlier in the thread. I wouldn’t mind this being shored up, and its interaction with scriers improved. The biggest issue, to me, is that our biolightning blitz sucks, and thats just a difference of opinion, not hard fact.
You like biolightning? Good for you! Use it then. But wait, you don’t. Nor have you ever. But you’re here arguing that its better than the abilities you use. The fact that you say kinetic flayer and brainburst is the hands down the worst node, then you go on to say that you exclusively use these nodes makes me scratch my head. If you think the other node is better, then use it and be your best self? No you can’t because you HAVE to be the melee psyker, but you don’t like the melee offering. So then go play zealot man. You might be surprised just how strong scriers gaze with illisi is after playing zealot for a good while. Its like you get a nice mix of blazing piety + inexorable judgement.
You make some good points in your post about utility and problems with certain abilities, but its all muddled with these opinions presented as facts that just scream to me “lack of experience and actual playtesting”. Psykers getting buffed would lead us to ruin. I realize that in your post, near the end, you say you just want better synergy or whatever, but in reality what you’re asking for is a buff. Let’s not sugar coat it. Even QoL changes will buff us, and thats scary to me. I think people who ask for fixes and changes need to first be able to utilize the abilities to their full potential, otherwise they arent really in a position to determine if it needs to be “brought up” or not. The fact that you feel like you cannot compete in melee as a psyker with scriers is a big red flag to me. If we had nodes that added 10% melee damage or 10% melee attack speed, I’m afraid that zealots would start coming around being like “Psykers just a better zealot”. You already get veterans complaining psykers are better veterans than vets. Which is nuts. But here we are.
My big fear here is that you get your melee nodes and we give up something far more precious in return. Getting monkey’s pawed by Fatshark is a real thing. Look at the vet tree changes in patch 14.
Oh… yes, I have to agree with this. Soulblaze is kinda crappy, especially compared to something like bleed. I’m somewhat afraid to what would happen if we did get soulblaze buffs though. Like i said, Psyker is already extremely powerful right now, I think it just lacks some of the “get out of jail” cards that other classes get. That and yeah some of our nodes are a little lackluster or we have some bad anti-synergies, but this is a problem a lot of classes have, and doesnt warrant an “upgrade”, more of QoL fix… and even then… its a buff, so…