Power Matrix HL-17-36 door to extract opens too soon, leaving party unable to leave mission

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Issue Description:
I was playing a quickplay mission, got Power Matrix HL-17-36, and everything was going smoothly until the very end. We got the notification to secure the area and extract at the same time. Enemies stopped spawning in the cryonic core room, the door to extract was open, so we all jumped down, fought the horde of enemies that spawns as you go to extract, and everyone standing in the ship wouldn’t take us out of the mission. Ended up having to all jump off the ledge so we could secure a reward without just disconnecting from the mission.

Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]

Unsure how to replicate. Potentially:

  1. Using quickplay enter Power Matrix mission
  2. Leave the final room before game registers that you’ve secured the area.
  3. Be incapable of extracting from the mission.

Mission Name (If Applicable):
Power Matrix HL-17-36


Player ID:

Approx. Time of Issue & Timezone:
11/26/2022, 8:48 am EST

Reproduction Rate:
Once so far.

Upload Supporting Evidence:

I accidentally copied something and overwrote my screenshot. It was the entire team standing in the ship, looking at the door connecting the extract zone to the final room with the objective marker on the ship and in the final room, with the mission objectives “Secure are. Reach extract”

Upload Console Log:

console-2022-11-26-13.51.07-76a0b071-cd7a-4e29-8448-2c2821af9104.log (91.1 KB)

Upload darktide_launcher.log:

darktide_launcher.log (878.3 KB)

Can confirm; I was in this match and took screenshots.