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Talents

Markus Kruber

Foot Knight

  • Have at Thee! - (Reworked)
    Staggering an elite enemy grants Kruber and his allies 100% increased cooldown regeneration rate for 0.5 seconds.

  • Taal’s Champion - (Reworked)
    Kruber takes 50% of the damage the closest ally takes instead of them. This damage can be blocked. Effect dissipates if Kruber falls below 10% health. Removes passive aura.

  • It’s Hero Time - (Reworked)
    Resets the cooldown of Charge when an ally is incapacitated.

  • Trample - (Reworked)
    Doubles the width of Krubers charge and allows him to charge through great foes.

Bardin Goreksson

Ranger Veteran

  • Share and Share Alike - (Reworked)
    Killing a special has a 50% chance to drop an Ale that increases attack speed by 3% and movement speed by 4% for 300 seconds.

  • Exuberance - (Modified)
    Bardin takes 30% less damage from the back. Headshots reduce damage taken by 30% for 5 seconds

  • Ranger’s Ambush - (Reworked)
    Allies inside of Bardin’s smoke gains 8% increased attack speed.

  • Ranger’s Parting Gift - (Reworked)
    Allies inside of Bardin’s smoke regenerate 8 temporary health every second

Ironbreaker

  • Drakki Wrath - (Reworked)
    Increases drake fire damage up to 120% and reduces attack speed down to -50% depending on overcharge.

  • Crushing Counter-Blow - (Reworked)
    Blocking an attack grants Bardin and his allies 2% power for 6 seconds. Stacks 5 times.

  • Ironbreaker’s Resolve - (Reworked)
    Periodically generates stacks of rising anger every 7 seconds while Gromril is active up to a max of 5. When Gromril is removed Bardin gains 10% attack speed per stack of rising anger.

  • Tunnel Fighter - (Reworked)
    Each time Gromril is removed, decrease the recharge time of Gromril by 0.5 seconds, down to a minimum of 5 seconds.

Kerillian

Handmaiden

  • Asrai Grace - (Reworked)
    Blocking an attack makes Kerillians’ next two attacks 30% faster and deals 10% more damage.

  • Shadow Step - (Reworked)
    Dodging while blocking increases dodge range by 20%. Dodging while not blocking increases damage by 10% for 1 second.

  • Bladedancer - (Reworked)
    After dashing Kerillian can instantly revive allies. If she does they gain more health back and 50% critical strike chance for 8 seconds.

  • Power from Pain - (Reworked)
    Dashing through an enemy grants Kerillian 100% increased cleave power for 10 seconds.

Victor Saltzpyre

Bounty Hunter

  • Necessary Means - (Reworked)
    Upon firing his last shot Victor gains 15% attack speed and 15% power for 10 seconds.

  • Inspired Shot - (Reworked)
    Melee strikes makes up to the next 6 ranged shots deal 15% more damage. Ranged hits makes up to the next 6 melee strikes deal 15% more damage.

  • Hunter’s Pursuit - (Modified)
    Ranged critical hits grant Victor and his allies 20% increased movement speed for 10 seconds.

  • Duty’s Gift - (Reworked)
    Melee kills reload Victors ranged weapon.

  • Just Reward - (Reworked)
    Each 30 seconds Victor generates a target on an enemy. Killing the target grants Victor permanently 10% faster cooldown generation.

  • Buckshot - (Modified)
    Added shield penetration to the blast. Added effect: Each kill with the blast increases the amount of pellets of the next blast by 1 up to a max of 20.

Sienna Fuegonasus

Unchained

  • Searing Grasp - (Modified)
    Increased duration of DoT effect to 4 seconds. Heavy attacks increase the push angle of the next push by 80%.

  • Chain Reaction - (Modified)
    Increased chance of explosion to 40%

  • Numb to Pain - (Modified)
    Added effect: Venting decreases the amount of overcharge generated by Blood Magic by 16%. Stacks up to 3 times.

  • Burning Dregs - (Reworked)
    Overcharging makes Sienna start rapidly exchanging 3% of her health to 10% cooldown.

  • Flame Wave - (Reworked)
    Massively increase the stagger power of Living Bomb.

  • Fuel fo the Fire - (Reworked)
    Living Bomb grants Sienna a scorching aura that ignites nearby enemies.

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