Patch introduced "enemies freeze" bugs

Versus 1.0.14 i experience more “monster freeze” bugs. Across all enemy classes. E.g. “Into the nest”, final boss just froze and didn’t do anything for like 10 or 15 seconds.

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I saw it with the final boss of Into the Nest, too. First he took ages to show up after we dropped into the throne room, and after he did show up, he dropped down, attacked a bunch and then froze in place, in idle animation while we wacked him.

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