Issue Type (Required):
UI & UX
Issue Description (Required):
Mission aborted error doesn’t affect the rest of the game so it’s a no brainer to just make it a notification in the kill feed and party invite should be auto declined with ESC key rather than dragging the mouse all the way into the middle of the screen and clicking “decline”.
These are really basic things, guys. Like it doesn’t require a master UX designer to figure these things out.
I got saved by a frame or two from a trapper when a party invitation locked me out of my keyboard.