Noospheric Command can be used without Capacitance

Issue Type (Required):

Talents

Issue Description (Required):

Noospheric command can be activated even when you have 0 capacitance.

Steps to Reproduce (Required):

  1. Select the Noospheric Command blitz
  2. Deplete all your capacitance
  3. Use the blitz to activate Noospheric Command
  4. Despite having no capacitance the blitz gets activated with the skull firing faster

Platform (Required):

PC - Steam

The Description states that
“Ordering your Servo-Skull to attack an Enemy…” & double tap tagging works and is depleting the capacitance (not sure what happens at 0/0% and as with selecting the advanced “Blitz” “Artificer Servo-Skull” the blitz-icon on the right side is permanently greyed out (“as the description states that the baseline activation is now permanent”), i don’t think it is a bug but just a missunderstanding on how Noospheric Command works/performs.

for what it’s worth, i think balance wise it should need the juice to work. the thing outdamages other players in most missions

The devs have acknowledged it which means it’s a bug, if it wasn’t a bug it would have been flagged “not a bug”

This really is not the case. Unless we talk about bullying newbies in low intensity games, not only does it not outdamage anyone, it also requires frequent user input and drains your capacity, limiting ability usage.

It’s flavor. And a bit of saved ammo. You can build for it and you can build for ability use, neither is superior, and this is the good part.

i’m using scoreboard and looking at pet damage, it usually outdamages teammates. not a fair thing for a class to have. the “required frequent user input” is spamming ping on things you’re already looking at anyway.

i dont want op stuff like that, it’s legit just braindead autoturret damage, it needs to actually reflect that and not outperform the average player, it’s totally unhealthy for game balance.

it’s not quite as op as that time dog bleed was broken but it’s close, you basically are just skitarii+better veteran bot in one

You are insulting average players

not really. I made a gag loadout for SURVIVAN in Expeditions solo and it was kind of a joke using Noosphere. the only thing that resembled a drawback is sometimes I could fall off redline stacks from the sheer amount of enemies I would let the skull kill. it can very often drop 2 specials or minor elites on 1 use, and thanks to a mod that DEFINITELY is not cheating I was able to empower the skull while a dog was on me targeting something else and the mod made the skull shoot the dog off me with priority instead (and Noosphere buffs). survived for like 35 minutes and even made it through the sanctuary solo with all the interest points cleared and maybe 6 packmasters. I swear Noosphere did like 80% of the damage, I’d just claw bosses and crushers while spamming everything to death with tags.

the average player is kinda bad

Yeah, being able to spam this nonstop is too strong. You do give up ability usage if you go all-in with it, but it is literally an unlimited ammo controllable turret with 100% uptime. And doing this completely removes the need for capacitance nodes in your build, so you’re probably freeing up ~5 points in your build for more damage or defense.

If Noospheric required at least 25% capacitance to activate, it would probably be in a reasonable place. Generating 25% capacitance per 2 seconds is nontrivial unless you’re just cleaving hordes, so Noospheric would lose its 100% uptime in a lot of situations.

This needs to be fixed ASAP. I don’t even want to spec into the talent due to how brokenly OP it is. I was using it for a bit and it seemed like it was working normal until I noticed I can just spam it with no Capacitance.

There’s also another bug: if you mark enemies too quickly or repeatedly mark them, it will consume multiple skill charges.

I know that people tell this is op and all but I wish this wasn’t a bug but a feature because I’m having so much fun not using my points on active ability and capacitance regenation