Monstrosities react to invisible players

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

Monstrosities react to non-aggroed players getting too close, Beast of Nurgle will swipe with it’s tail, and Chaos Spawn will swing around a grabbed player if it has one.
Invisibility (Infiltrate/Shroudfield) does not prevent this from happening.

Steps to Reproduce (Required):

  1. Play Zealot with Shroudfield and a Thunder Hammer
  2. Activate Shroudfield and sneak up behind a Beast of Nurgle/Chaos Spawn grabbing a player
  3. Get attacked by the monster the instant you get into melee range
  4. Lose the opportunity to backstab as Shroudfield runs out

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

Player ID (Optional):

Same for mutant that can find you even if you move… if a mutant targetted you, then he will grab you if you don’t dodge it.

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.