The stim animation feels too long in the middle of a battle, but it can be ‘animation canceled’ a second earlier by swapping weapons. Please consider lowering the total time of the animation down to when the effect is applied.
Dual Stub Pistols make great use of Run n Gun blessing. But their firing animation locks you out of sprinting, so if you’re shooting at max fire rate and start holding sprint it’ll fail about 30% of the time. This feels annoying, having to consciously stop shooting before sprinting, which doesn’t happen with the Dual Autopistols as far as I could tell.
(Bonus: Some builds in this class give you basically infinite ammo and are very fun to play, but obviously spam clicking with the Dual Stubs gets tiring fast, which can be solved with a mod, but exacerbates the sprinting problem. This could be improved for console players that don’t have mods by making the Dual Stubs full auto with the same fire rate as they are now, but I’d settle for at least being able to sprint after firing).