Zealot talent “Martyr’s Purpose” has an explanation that is wrong and makes no sense.
After some testing, it seems like it converts every 1 point of health damage taken (while ability is on cooldown) into 1% ability cooldown reduction.
The description claims to convert 1% of damage taken into cooldown, which makes no sense.
- the description does not include a conversion factor regarding how much cooldown you get per health lost
- in the context of mentioning the conversion of 1% of damage taken to cooldown, and the conversion apparently being 1 health turning to 1% cooldown, the conversion factor for “1% of damage taken” into cooldown, would be 100x
The current description of the talent makes no sense at all.