Martyrdom Stamina

martyrdom still has stamina issues which is highlighted best when playing some stamina hungry weapons like crusher/Ironhelm thammer, those weapons having small stamina bases doesn’t help much.
I thought weapons that involve PAs into the combo should usually have higher stamina bases but there are some weapons that still have low stamina bases and uses PAs possibly as relics of the pre patch 13 days.

I think having a third upgrade node to martyrdom that provides +.5 stamina for each missing wound would go great to fix this issue

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Hmm maybe stamina should be added to one of martyrdom talents not sure about adding more sub nodes becomes quite taxing

yeah the builds dont really have room for an extra point i’m mostly throwing ideas if a zealot tree rework happens