I was wondering if this was adjusted/created after the Brain-Burst adjustment?
I’ve read that previously, Brain-Burst was nerfed significantly at some point (it now generates more peril, I’m not sure if it charges slower or deals less damage).
If online sources of enemy stats are correct, monstrosities have 24000 health, so a psyker would need to deal 21600 damage of health with Brain Burst alone.
I tested Brain Burst in the Psykhanium using:
- Inner Tranquility (6% peril reduction per warp charge)
- Warp Battery (6 warp charge limit)
- Kintetic Barrage (10s of increased BB and 50% less peril)
Set to Damnation difficulty, I focused on getting maximum warp charges, then not killing enemies (as with the penance, as a Psyker I would be dedicating all BB to the monstrosity, hoping my team mates are killing all hordes) I observed the following:
I can get about 15 Brain Bursts out in 1 minute, dealing an estimated 19,200 damage (assuming there’s no damage reduction for monstrosities). I would still need at least 2 more Brain Bursts to hit the 90% minimum BB damage threshold, and then be able to deal the final blow.
That means my teammates would have to both distract the monstrosity without damaging it, and also clear out the hordes that spawn, for at least an entire minute, likely at least 90s to allow the psyker to finish this Penance.
Is this the gameplay that you wanted? Or is this an incidental occurrence from adjusting the Brain Burst mechanics and not adjusting the penance accordingly?