funnily enough, i had a similar experience when arby and scum were released and i had to level them up. i didn’t like that because these low difficulties have often completely new players who don’t know their way through a map yet, and i only wanted my guys to get to 30 and have all weapons and curios so i can play as usual. but not having 100 enemies at once stacked into each other is fine, it makes the game look clear and tidy. i’ve said a few times that i’d like a game with less, but more significant enemies, where one must think more about blocking and dodging, rather than bashing into a literal clump of them.