Noticed this especially in the finale of Convocation of Decay which is generally pretty dark, when the thing blows up to kill a sorcerer though it suddenly gets bright and the game tries to compensate it and my screen goes pitch black for a second. There’s areas in the game which turn just too dark when there’s a light source near.
In general there’s a lot of issues with lighting which have been addressed several times during the beta. Can we have a word on this please? What effect is it, is it an engine issue or just a matter of tuning?