Am I supposed to be losing all grenades on death? I don’t remember it being this way. I usually play pysker so it doesn’t matter, but I’ve been trying Hive Scum lately. I’m using chem grenades and when I go down all are gone upon revival. The hive scum is already too squishy as is and grenades are already too few (too many ammo thief’s), this just seems unfair and not fun at all. can someone please explain
This is normal.
It’s how it works for non psyker classes. You can use blinders they will regenerate on kills.
Yep, that’s normal. The veteran with Demo Stockpile, and Arbites with Lone Wolf will begin to regen grenades while tied, starting at 0. Unless that’s been changed as of this patch. But for non-psyker blitzes, you respawn with 0.
ok cool wasnt sure. Thanks for the info.
Do you mean revival or rescue?
Still the same
Rescue. After fully dying, then respawning for rescue, Demo stockpile and the Lone Wolf timer for grenade regen will start ticking. In the olden days, like pre skill tree rework, when I was leveling my Vet I had some times where I died, and, especially with some of the old spawn points, it would take long enough for the team to get to the rescue I’d be back up with full grenades.
Ah kk. Yeah you start with nothing after a rescue. You don’t even get full health.
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