So, The Encroaching Garden was removed, Final Toll was brought back in
Pink to red
Blight is STILL present (really fatshark?)
Sensory overload and colour blindness are the main Havoc difficulty modifiers.
I’m 100% convinced the design lead hates havoc and its playerbase.
I will still not play expeditions or mortis trails, victor.
I dont understand who thinks Blight is fun at fatshark. For gods sake, its a modifier that explicitly punishes melee, the aspect of the game that distinguish it from others, and if you want to be serious, forces 1 person to be either Zealot or Hive scum, to have corruption healing. How is that supposed to be fun, when melee is alrdy a loosing proposition>? And if at least all classes could have a constant way of healing corruption, so you arent forced into 2.
I think Blight is too easy. We need blighed enemies to emit blinding gas effect from the deceased Rotten Armor condition on death. And also launch players away like the parasite does.
I just want to scream and smash something. I’m so sick of the puddle rotation and the rotation itself, for that matter.
Just delete this outdated relic called “rotation” already. Everyone’s asking for more maps, but the clowns at FatShark keep reducing them just to make people sick of the game and quit. Top 10 genius anime decisions right there.
It seriously baffles me that we had this modifier for essentially 4 months now, with only 3 weeks in between of blight not being here
It’s ridiculous, we never had a modifier last this much, not even Rotten Armour during its release
Three DLC classes that have corruption resistance. A modifier that basically demands corruption resistance… hmm, I feel like there’s some kind of connection here, but I just can’t figure out what)))
I’m worried that Fatshark thinks that without blight spreads, stimm supply would become useless or something lol
I thought about this too when I was on arbites and was doing random quick plays and got into a twins run. It was a total joke. I couldn’t even believe it, I knew power creep played a role, but rebreather basically nullified the tox gas aspect entirely. I was thinking back to when it was relevant, there was nothing that even approached this..
I mean smoke grenades do the same to the Rodin twin, basically turning him off, but at least they cost a grenade charge.
Rebreather is so free it’s insane
I know this is a havoc thread, but I fixed that for you.
Hard not to start drawing that conclusion.
most easiest and free modifier, i do it even without beacon of purity or other things like HS medi pack to cleanse corruption or other crap stuff nowadays
Most annoying modifier too
Yeah sure it’s free, but if that implies constantly backing and constantly trying to avoid killing green enemies to prevent it from spreading (if you don’t have anti blight stuff), it’s just so unfun overall really
It is the price to pay for our sin of rejecting his sublime vision.
the only annoying thing about it, it’s that the vfx makes it look like it covers lot of space when in reality the hitbox is very small, and if people would understand this or the vfx wasn’t misleading people wouldn’t find it annoying.
If you play blight, then you should be forced to do the laundry in real life.
All those constant VFX effects just make my screen even less readable than usual. Fatshark deserves a big fat L for all that VFX and SFX spam.