And? Reload dont help))
In that case, you would have no way of showing others, how far you got, so other groups migth not invite you to difficulties that you ahve already beaten.
Either way, it is bad.
The more i think about it, the more downsides i see to this, while not finding any benefits to it.
Yeah but one of those is less bad. This is FS, you gotta lower expectations.
Who the fcck thought this was a smart idea?
Just let me enjoy the harder modes right away. I donât want to suffer a week through malice and heresy grind or wait a week just to have fun. What is wrong with sweden.
This entire progression system combined with the lack of quickplay is terrible. I will not touch this pos mode until this is fixed.
Absolutely terrible. I wish I could change my review to negative again, but itâs already there.
What does this mean?
- Is this a buff to gunners, that their dmg falls off not after 15m but after 30m?
- Scab gunner and Ogryn Reaper, when they reach falloff their dmg is now lesser than before? ( aka after patch Reapers dmg*0,2 or its dmg**0,8)
I agree, the wording is terrible on this description.
If the fall off range is increased, the fall off rate (fall off per distance) is likely decreased. It will feel like lower fall off, because at the same distance, the fall off is now less.
So it is reduced dmg fall off.
Also, âlowered reductionâ is likely the wrong wording.
Usually, reductions are given as a multiplier <1, not as an actual reduction.
So a damage drop off of 30% would usually be determined by a 0.7 multiplier.
Here it says âlowered reduction from 0.6 to 0.2â.
This could mean that the dmg was previously reduced by 60% and is now reduced by 20%.
Or it could mean, that the previous dmg multiplier was 0.6 (40% reduction) but is now 0.2 (80% reduction).
Same thing with any mention of âx times moreâ anywhere.
It is wrong almost every single time, so when ever it says âx times moreâ you can expect that what is actually meant, is âx times the amountâ.
I gotta be negative, man
You buffed the elites before addressing Ogrynâs broken stagger or their weakening arsenal.
When is Ogryn getting fixed?
Stagger values are incorrect for Bully Clubs, Cleavers, Latrine Shovel Brute Brainer Mk III, Power Maul, Grenadier Gauntlet, special attacks for the Kickback, Rumbler, Ripper Gun.
Feel No Pain is broken, it does nothing.
So no fix for the immolation grenade penance bug in this patch?
^I am just hoping itâs just not in the patch notes but actually implemented
I have all mods turned off, they are not running, but before I get into the game I will have at least 3 errors 3001, but thatâs what Iâm used to.
The new map is very cool, but where is the boss fight at the end? That was a very big disappointment
Of course Iâm not in the business of completing Achievements, but I was very offended when you simplified the introduction of Hestia 1 million kills to 500k, and now youâve brought it back again, and I immediately counted it as it was before, but hereâs a question, are you telling me that I didnât kill any of the specialists? Seriously? I mean you keep or you have statistics that I killed 1kk+ enemies, and among them there is not a single specialist)?
Yes. You did not kill any specialist, any elite⌠obviously, skill issue
(lol)
Nice but I find that psykers seriously lack damage reduction talents that other classes have a lot of access to, making it incredibly hard to survive on a psyker when compared to other classes. As someone with many games on all 4 classes, you can definitely feel the disparity in terms of defensive options on a Psyker. Thanks for the toughness bump though.
Also, can you make the melee nodes more integrated into the psyker tree? Itâs very hard to go off the beaten path for the paltry buffs to melee psykers get in their tree.
P.S. Please fix Penetration of the soul doing absolutely nothing and being a dead tax node in the psyker warp siphon line. I hate being forced to take the talent that reduces my peril gen and absolutely dumpsters my toughness regen.
not gonna lie i donât even know how to host a havoc game period, or even join now, i managed to play 1 game at havoc level 1, but now i canât see anything in the party finder
edit: it doesnât even tell you what havoc mission they are, so i joined another level 1
and i canât even go back to their mission, great
This just gets worse and worse. How do they do it. This is the most backwards, needlessly compliated way to handle this.
How did they manage to make Weaves - but worse + Weaves Matchmaking - but way way worse?
i left the mission because i didnât want to replay this level 1 malice havoc mission again, but then i got stuck and canât even get back to my team mates that are still in game trying to complete the mission without me
EXCUSE ME?
HOW AM I EVEN SUPPOSED TO
does making a new character and quing up in low games works?
how do i even know their trust level if i canât load mods
I donât think so. In my opinion, this tweak only hurts those melee weapons which have to often cleave enemiesâ body, such as pickaxe, devil claw. Range weapons donât care about this tweak actually, even barced autogun, because range weapons have more chance to choose their target compare with melee weapons. And the fact is these tweak does hurt pickaxe and devil claw. But they are not the most miserable victim. The poorest bastard is heavy sword, now I have no reason to use them again, just as I said, a few more weapons for garbage can.
And the announcement said that fatshark already change dreg ragers â center mass to heavy armor, these tweak may influenced dot damage . Although now dreg rager still take same dot damage as before, we both have no idea about this is a bug or not, if Dev just forget to tweak dot damage receiving dataâŚâŚyou know what will happen next.
i still dont understand how much clearence do i got with my rank 1
i tried to join a havoc +3 party but it didnât let me
thing is when i host with ââmy assignmentââ i host a level +10