I watch your vids, Velsix - good stuff. You’re the first high-level streamer player I’ve seen say this. That’s not to say you’re wrong, your words carry weight. Most I’ve seen seem to list it as trash-tier.
Even approaching it right you take two push-attacks and two heavies to kill a single SV, that’s not good in any sense. This just highlights the weapon’s weakness here.
A showing of good gameplay by yourself in a controlled environment. Incidentally, you can see the number 2 pop up on targets hit after the first target - against unstaggered opponents (yes, I know what stagger is; I’ve talked about in prior comments, I was in the closed beta when it was first added and discussed it heavily with others) the first armored target will take around 16 damage on a headshot, the second 10 (if a headshot, but since there is an angle on the strikes you’ll usually bodyshot, in which case it is 5 damage) and against further targets the damage will drop even more to 3 or 2.
Still, this doesn’t undercut what you say. You put up the proof, so kudos.
You dislike every idea I’ve put forth, so what would you suggest would make it a more engaging weapon?