Textures and models, particularly of weapons get degraded after the start of the mission, possibly after an enemy spawn. Happens with all weapons, two examples given are the most noticeable
Steps to Reproduce:
- Play any mission or the psykhanium as any class. Settings listed later
- Examine weapons at the start to note appearance.
- Kill enemies, any kind work seem to work. Let the enemies respawn.
- Reexamine weapons to note a degraded appearance.
Platform:
Steam
Player ID:
Charles I & IV
Approx. Time of Issue & Timezone:
Time of testing for bug report 11AM-12PM 12/7 MST
Reproduction Rate:
Consistent. 100%
Upload Supporting Evidence:
Launcher:
darktide_launcher.log (926.9 KB)
Console:
console-2022-12-07-18.36.50-85f5ad0c-2ecc-499a-a035-2640cc406f84.log (234.9 KB)
Video showing weapons go ugly mode:
Screenshots:
Normal Plasma Gun:
Ugly Plasma Gun:
Normal Heavy Stubber:
Ugly Heavy Stubber:
Settings:
HFOV: 100
VFOV: 68
Resolution: 1920x1080
Borderless Fullscreen or Fullscreen tested in both
Vsync: On
Nvidia DLSS: On
Super Resolution: Off
Nvidia Reflex Low Latency: Enabled
Framerate Cap: 60
FidelityFX Super Resolution 1&2: Off
Sharpen: On
Anti Aliasing: Off
Ray Tracing: Off
Ambient Occlusion: Medium
Light Quality: Medium
Volumetric Fog: Medium
Depth of Field: Medium
Global Illumination: High
Bloom: Off
Skin Sub Surface Scattering: Off
Lens Quality: Off
Lens Flare: Off
Scatter Density: 0.5
Ragdolls: 30
Weapon Impact: 30
Blood Decals: 30
Decal Lifetime: 20
Blood Decals: On
Gibbing: On
Enemy Wounds: On
Ragdoll Interaction: On