Gore system seems overtuned for bisecting enemy

Issue Type (Required):

Visual

Issue Description (Required):

Hi,
It seems that the sensitivity for mobs to be bisected has been overtuned in the latest update. All weapons—even blunt ones like the mace or the Arbites’ shield—appear to bisect enemies every few hits.

This feels a bit overdone and makes the decal system feel less impactful for melee

If this change was intentional, I’d be in favor of reverting it.

See ya.

3 Likes

Yeah, I’m having the same problem. Even the knife can cut an ogryn in half now.

1 Like

Thirded. Every weapon is able to gib enemies, even knife punches and Ogryn slaps (which is frankly hilarious) are cutting people apart. I hope it’s reverted.

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Same here. At first i thought it was a visual buff to the Ogryn to show they are the strongest but then i cut a mutant in half with a rock … :zany_face:
You took inspiration from the hypermode event of Dying light, Fatshark ?

1 Like