Honestly i like the game overall, but there are some things that already have ben said but can’t be said enough.
Impression on release:
First off this game kinda feels like early access, the crafting shop is the most obvious choice considering that coming soon lable. Crashes, stability and performce are subpar although expected. The one thing a can’t wrap my head around is the raytracing settings who tf screwed up this one that bad??? 2 more things are obvious signs that Fatshark needed more time, 5 Character slots clearly show that they intended to release this game with 5 character classes, and the penace for the flash mission shows that there should have been another mission type.
Balance:
Let’s talk about balance. Bolter?! is it too strong or is everything else too weak? IMO it’s something in the middle while i think that the bolter rn is way too strong i don’t think is should be nerfed into oblivon, this game should be fun and somewhat strong weapons are fun, at least for me. Stagger dmg and overall versatility are great but oh boy that’s not true for any other weapon.
One more balance thing that bugs me personally is the Psyker. I have like 50 hours as Psyker and well he feels great to play but somewhat lacking, Brainburst looks like a armored killer as it just deals it dmg, but get a vet there and he does it in the fraction of the time, same goes for ranged specialists, mark him with bb weave back into cover and charge wasted as someone popped his head with a few aimed rounds. Target priorisation while getting swarmed by hords? possible but possibly deadly. The only thing that could need a nerf is “Kinetic deflection” wanna tank hords on 4 or 5 without any danger use this little feat (still need a weapon with deflector, ability to block ranged shots, to see how broken this can get). Leveling up a Psyker felt like a slog till lvl 15
Progression:
No shared items between character, nor any resources or shop unlocks. That is one of the most stupid choices. Combine that with the weeklies and i personally don’t feel like leveling up another character even though I had everyone fully kitted out in VT2, I just feel like missing out on possibly good items on my Psyker and i dont have to waste my time doing the same stuff 3 more times without any advantage from doing it before (and this is just with the current 4 classes, expecting it to get worse with new releases if the don’t change anything).
Cash Shop:
I don’t really care about it, it’s not intrusive or anything so i think it is fine as is. Well there is just one little detail that sits in the back of my mind that i can’t shake, everyshop let’s you ESC out of it quite fast. Fast zoomin and you can close it but the cash shop has a way slower zoomin, also you need to wait for the vioceline to finish and then you gotta wait for it to load the shop propperly after all this you are allowed to ESC out of it. IDK if I blow this up in my mind but that definitly feels weird.
Misc:
-
Mission pool needs to get bigger as more missons are added.
-
Weeklies where you need to do sideobjectives in specified zones should be just cut or you need to have the ability to choose missions that that you don’t have to wait for it to be possible.
-
Where tf is my private lobby? Wanna test some stuff on lower difficulties just with bots like in VT2? Well to bad you can’t.
-
Weely shop shouldn’t reset daily, ist put in more items and let it reset weely . That way is makes kinda more sense.
-
Put in more items overall into shops, wanna get a specific weapon, just log in every hour and get disgusted by the amount of Autoguns you’ll see. Maybe add a slot to priorise an item type that will always appear?
-
For the Emperors sake, be more transparent you have a discord you have the steam feed, just talk to your damn community that is the reason you are able to make these gamese.
Thats enough said so point out everything that is wrong or any spelling mistakes and while you are at it just make your own post about your issues with the game so stuff can get better.