Game crashes on match start

was this another hang? I could not debug it since the crash info was not complete. If it’s an issue in the intel driver I suspect that they might exit our game, since the exit code does not belong to our game.

could you try this (another known issue for AMD, but perhaps same issue for intel here)

From another thread

i looked a bit deeper in the crashdump and found out that it’s likely stalling on creating ray tracing objects (regardless if you have it on or not).

To force it off you can try in game files open win32_settings.ini and set ray_tracing, to false.
Meaning it should say
ray_tracing = false
instead of
ray_tracing = true