Game-breaking audio bugs

Issue Type (Required):


Issue Description (Required):

Silent poxbursters until they’re 2 feet away. Silent trappers.

Crazy. Why’s this happening? It wasn’t before.


Allegedly, the devs tried to implement a new system where sound priority was determined by ‘threat’. This is why everything is broken.


Are they going to fix it?

It seems like every patch they reintroduce bugs, so this is kind of a serious question.

1 Like

they r working on it
“I know there are issues like the silent Poxburster and Trapper that we are fixing. Hopefully out soon in upcoming patches. We’re working on better solutions when multiple specials arrive at the same time”.

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.